Posted byRome 22 years ago
Archived
I've been mucking around in the unit rosters of the custom battle mode with the Divide et Impera mod active to try to figure out what faction to play as.
Then I started to try to figure out what's good against what. First thing I noticed was none of the factions expect rome seem to have any badass looking elite units. Every faction is basically the same minus some extra or less units down the axe/spear/pike/sword lines depending on the faction's ''strengths''.
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I doubt I'll get to see everything the mod has to offer in a few turns on the GC. I'm sure it's got some cool stuff in the big map but dude if you're going to have these big key battles and then real time them because 'it'll be epic' but then if you get in there, and the battle is a 60 minute grind - how epic is that?
What's so different? Custom battles seems to take so long that elite units can't cut through crappy in a useful amount of time. Units just clash no matter how much they cost, and then just stand there more or less. Then the only deciding factor in a win/loss is whether or not you can kill their cav to start rear charging.
I wanted to play something like Baktria or Seleucid but they seem to be the EXACT same faction, unit for unit. All unit names are annoying me as well. You really expect me to know what the difference is between
The units don't have any special abilities like hoplite wall, they seem to be in it by default.
Considering staying away from it but I don't want to play another vanilla campaign. Might just turn up the unit size on vanilla and go from there.
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Just looking for an excuse to devote some of my limited hours of playtime available to learning and playing this.
As a player who purposely tries to get the tier 4 units ASAP, get level 3 weapons, armor and shields and then get into a 20v60 unit fight and try to come out on top, I can see the slow pace of the battle actually being disastrous. I also hate Radious' mod because of the snowball effect being just so stupid in it. Within 30 turns you 'win' the game.
Why is the mod so notoriously amazing?
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Posted by3 years ago
Archived
I'm playing as the Romans in my current DEI campaign and happened to stumble upon crossbows during my ruthless conquest of Carthage. These glorious bastards deliver more damage than a javelin from a farther range than a slinger (albeit at the cost of rate of fire), enabling them to be able to demolish any ranged unit thrown at it as well as even the heaviest of infantry. I was wondering if there were other auxiliary units that are as incredible as the crossbowmen :)
Divide Et Impera Roman Units
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